Jennifer Duncan jenn@jennerator.com www.jennerator.com new york, new york Objective -------------------------------- Software engineering, creative abilities, and management skills ideal for leadership role within a team designing and creating Web, CD-ROM, or other interactive applications. Education -------------------------------- NYU Masters - Interactive Telecommunications Program MIT BScience - Media Studies and Biology/Chemistry; Engineering Concentration; Theater Arts Minor Skills ---------------------------------- * Technical Management-Web Web Publishing Manager Business, technical, creative needs of New Development & Site Maintenance * Technical Producer-Technical, creative aspects of New Development QA Manager Web site Beta testing, User Interface focus groups * Software Engineering-Web, CD-Rom, Other Web Developer StoryServer, Oracle/SQL, Java, Lingo/Shockwave, CGI, C, ASP, etc. Mulitmedia Programmer Java, Lingo/Shockwave, CGI, C, etc. Information Architect Visio, Illustrator * Miscellaneous Web, CD-Rom, Hardware, Other Physical Computing Hardware and software for games, smart appliances, input devices Video Avid digital editing, directing, producing 3D Graphics SGI Alias 3D, QuicktimeVR Experience ------------------------------ * American Museum of Natural History: Discovery Room April 2001 - Nov 2001 Programmer (4/01-11/01): Programmed interactive kiosk for Discovery Room Exhibition, opened Summer 2001 at the American Museum of Natural History. Designed and implemented database for front end application, also a Content Management system for data maintenance. * John Wiley & Sons, Inc.: College New Media October 1999 - January 2001 Web Publishing Manager (10/99-present): Responsible for re-design and entire cycle of project development (conceptual and technical) for College division at the John Wiley & Sons web site, http://www.wiley.com/college (currently in beta stage). Managed and/or participated with various teams in business analysis, front-end production, system architecture, and software engineering. Analyzed and helped define business and e-commerce needs, created project plan and specs, architected new site organization and user interface, worked with IT and vendors in implementation and development of system architecture and software. Senior-level technical team member in installation and setup of Vignette StoryServer and Oracle/SQL database schema. Hired and managed technical vendors and production freelancers. Also performed duties as Project Manager for on-going maintenance and strengthening of existing web technologies, including improvement of QA resources and processes. Managed New Media technical staff. * Children's Television Workshop: CTW Online July 1998 - June 1999 Technical Producer, Sticker World http://www.stickerworld.org (2/99-7/99): Central coordinator for Sticker World, an on-line community for ages 6-14 where kids collect, build web pages with, and trade e-stickers. Stickers are engaging images, animations, games, and activities with an educational challenge. Site grew 500% beyond projections in under 6 months. Managed day-to-day production, directed technical and creative members of team. Analyzed statistical data concerning usage of site. Contributed to budget, schedule, and resource allocation decisions. Led technical team of on- and off-site programmers. Continued as programmer and primary designer. Interactive Designer (10/98-7/99): Designed site-wide and section interfaces for various channels on the CTW web site, http://www.ctw.org. Projects include KidCity, Sticker World, Member Center Registration, and many other games and activities for children, utilities and tools for adults. Managed iterative beta testing with children, interpreting and incorporating results into final designs. Programmer (12/98-5/99): Programmed StoryServer templates for Sticker World, designed and programmed bug report center. Quality Assurance/Beta Manager (7/98-2/99): Designed and managed Quality Assurance process for launch of CTW web site. Hired and managed team of 30+ technical and interface testers, including target audience of parents and children, developed test plans for on- and off-site testing. Designed and programmed bug report center in StoryServer. Analyzed efficiency and ease of use of site User Interface and reported to top management. Awards: Winner: Invision Award for Best Overall Youth Web Site 1999 Winner: Invision Award for Best Youth Educational Web Site 1999 * Jennerator Multimedia January 1996 - present Freelance (1/96-present): Developed and ran a business providing multimedia implementation and programming services for a variety of Web and CD-ROM projects. Formerly known as Jack-in-the-Box Multimedia. Multimedia Programmer (7/95-present): Implemented numerous web sites and online content, including games and interactive demos. Clients include: American Museum of Natural History, Discovery Room exhibition (kiosk) Mary Abrams Movement Resources (www.maryabrams.com) Friends in Harmony (www.friendsinharmony.com) Barbara Aliprantis (www.barbaraaliprantis.com) Broadway site for Gore Vidal's "The Best Man" Viacom Interactive Services - Director's Lab Demo (download) Viacom New Media - Noggin prototype (kiosk) Nick Magazine - various games America On-Line - demos Simon & Schuster - demos Sample Announcement Sites: Birth Announcement (www.markduncanleon.com) Wedding Invitation (www.gettinhitched.net) * Dia Center for the Arts October 1997 - June 1998 Senior Programmer (10/97-6/98): Programmed "Fantastic Prayers", a CD-ROM presenting an unusual artistic collaboration of multimedia materials (Tony Oursler, Constance De Jong, Stephen Vitiello). Implemented many advanced and unique features, including unusually interactive interface techniques. Awards: Presented at Lincoln Center Festival, New York Video Festival 1998. * The Wobbler January 1996 - November 1997 Co-Creator(1/96-6/96): Invented a physically interactive computer game that gets the whole body involved. Designed game concept and equipment, constructed physical input device, built circuits, created 3-D graphics, and programmed simulation of physical forces and game functionality. With Dierdre D. Dixon. Sample. Video (1/97-2/97): Produced, directed, and digitally edited with Avid a promotional video for the Wobbler. Awards: Winner: Macromedia People's Choice Awards 1997 Finalist: International Digital Media Awards 1997 * The Beekman School/Tutoring School December 1992- June 1994 Teacher & Tutor (12/92-6/94): High school teacher at an independent school in New York City. Courses taught: biology, chemistry, physical science, algebra, computer, and English. Tutored the above subjects as well as physics, statistics, and calculus. Co-chaperoned a science educational trip to Costa Rica.